//=============================================================================
// tfStationExp
//=============================================================================
class tfStationExp extends xEmitter;

simulated function PostBeginPlay()
{
	if ( Level.bDropDetail )
		LightRadius = 10;
}

defaultproperties
{
     mRegen=False
     mStartParticles=7
     mMaxParticles=7
     mLifeRange(0)=0.300000
     mLifeRange(1)=1.200000
     mDirDev=(X=1.000000,Y=1.000000,Z=1.000000)
     mSpeedRange(0)=5.000000
     mSpeedRange(1)=12.000000
     mRandOrient=True
     mSpinRange(0)=-30.000000
     mSpinRange(1)=30.000000
     mSizeRange(0)=120.000000
     mSizeRange(1)=250.000000
     mGrowthRate=-10.000000
     mAttenFunc=ATF_ExpInOut
     LightType=LT_FadeOut
     LightHue=28
     LightSaturation=90
     LightBrightness=255.000000
     LightRadius=12.000000
     LightPeriod=32
     LightCone=128
     bDynamicLight=True
     RemoteRole=ROLE_DumbProxy
     LifeSpan=2.000000
     Texture=Texture'XEffects.Skins.ExplosionFlashTex'
     Skins(0)=Texture'XEffects.Skins.ExplosionFlashTex'
     Style=STY_Additive
}
